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Chungumung Thoughts

More About Chungumung Thoughts
I started Chungumung Thoughts with as both a personal development project for my education and career as well as a way to examine and share both novel and traditional design concepts.
Here, I will be focusing on gameplay, narrative, and world design for tabletop and video games, not game development processes such as programming, drafting, or asset creation.
If you have an interesting topic to discuss, feel free to contact me and I'll consider writing about it.
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