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Chungumung Thoughts
More About Chungumung Thoughts
I started Chungumung Thoughts with as both a personal development project for my education and career as well as a way to examine and share both novel and traditional design concepts.
Here, I will be focusing on gameplay, narrative, and world design for tabletop and video games, not game development processes such as programming, drafting, or asset creation.
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If you have an interesting topic to discuss, feel free to contact me and I'll consider writing about it.
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